Fallout - Page 2
Global Justice Alliance

Page 2 of 2 FirstFirst 12
Results 11 to 18 of 18

Thread: Fallout

  1. #11
    Registered User Veteran Member hrodwulf123's Avatar
    Join Date
    Nov 2012
    Location
    Croatia
    Posts
    594

    Re: Fallout

    Quote Originally Posted by Luke Danger View Post
    I'd probably use the ASiT aesthetic for 'New Middleton' and its people, mostly for continuity and I always felt it worked for the future since the stuff was obviously futuristic but not drastically so. Do some modifications (say, make Kim's outfit without an exposed midrif and make it explicity she has body armor under the sweater), and it'd work pretty well.

    ... now I'm imagining Ron with a fatboy that some guys I talk with over at Spacebattles keep talking about. That's... a hell of a sight to fear
    Absolutely not. The world of Fallout looks like a nuked version of mid-to-late 1950s/early 1960s (the architecture shows clear influences of art-deco and googie style), while the future Middleton in ASiT is a cyberpunk city, much like Los Angeles in "Blade Runner". The real New Middleton would look like Middleton in the "Graduation" after it was destroyed by Lorwardian war machines, so it would look pretty much like this

  2. #12

    Re: Fallout

    I meant for characters, not buildings. I should of made that more explicit, but I thought was clear with talking about Kim's outfit rather than buildings.

    Regardless, Future!Middleton is a good reference for a technology base, though, if you want to do something outside of the Fallout norm, even if the buildings are going to be blown to pieces with only a few things put together as shelters.

  3. #13
    Registered User Veteran Member hrodwulf123's Avatar
    Join Date
    Nov 2012
    Location
    Croatia
    Posts
    594

    Re: Fallout

    Hmm...maybe as a base for Brotherhood of Steel.

  4. #14
    Registered User Veteran Member NinjaNaco's Avatar
    Join Date
    Jun 2005
    Location
    Midd El Tann
    Posts
    933

    Re: Fallout

    I recently tried to recreate Kim and Ron in the GECK (Fallout 3 and New Vegas' modding tool.)

    How did I do? I'm still not sure about Ron...

  5. #15
    Moderator Venerated Elder TransWarpDrive's Avatar
    Join Date
    Jul 2007
    Location
    The suburbs of Go City
    Posts
    10,867

    Re: Fallout

    Quote Originally Posted by NinjaNaco View Post
    I recently tried to recreate Kim and Ron in the GECK (Fallout 3 and New Vegas' modding tool.)

    How did I do? I'm still not sure about Ron...
    Kim looks OK, except her hair's too short. But there's something wrong with the shape of Ron's eyelids. They look weird.

  6. #16

    Re: Fallout

    I think you have created Kim and Ron very great matched in fallout style

  7. #17
    Registered User Veteran Member hrodwulf123's Avatar
    Join Date
    Nov 2012
    Location
    Croatia
    Posts
    594

    Re: Fallout

    Quote Originally Posted by NinjaNaco View Post
    I recently tried to recreate Kim and Ron in the GECK (Fallout 3 and New Vegas' modding tool.)

    How did I do? I'm still not sure about Ron...
    http://img.photobucket.com/albums/v1...ps12cdb98e.png
    Kim looks too thin in the face and Ron looks like an old woman.

  8. #18
    Registered User Veteran Member NinjaNaco's Avatar
    Join Date
    Jun 2005
    Location
    Midd El Tann
    Posts
    933

    Re: Fallout

    Yes, Kim and Ron still need work, and I still have yet to make a working interior, much less the whole new land area, quests etc. that my New Middleton mod would require. Anyway, this looks interesting - a Fallout version of Monopoly that a guy spent eight months or so making as a birthday gift for his wife.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •